![]() ![]() and that negates the whole benefit of having a 100 ft. You don't want to take a feat that requires you to get close to use it. Your ranger should be using a Longbow, or at worst a crossbow or short bow. you have to be within 30 feet of your foe to use it. I know some of you will argue with me about the phrase "nearly useless Point Blank Shot", so let me answer that now: very useful feat for close combat, but dude. And sadly, you are required to take the nearly useless Point Blank Shot feat to qualify for the highly useful Precise Shot. However, unless your comrades in arms also rely heavily on missile fire, you are going to miss not having Precise Shot once your friends close to melee with the enemy. With a high Dex bonus and good BAB, you won't notice the -1 penalty. 1 to hit for +2 dmg for each shot, and it scales nicely as you gain levels. Personally, I would rather take Deadly Aim at first level than point blank shot. ![]() Now having said that, although it can be done without those two prereq feats, you might want to take them anyway. those are bonus feats offered at Ranger levels 2 and 6 respectively, and if you read your rulebook carefully, you'll see that it points out you do not need the prerequisite feats to qualify for those, but in this case you can take those Ranger bonus feats without having the prereq's, if you so choose. you don't need to take Point Blank Shot and Precise Shot to qualify for Rapid Shot or Manyshot. I hate it when I'm not familiar with the system. Now I can't decide whether I should take Deadly Aim at 3rd lvl or go straight for Manyshot (by taking Rapid Shot at 3rd and Manyshot at 5th). Too bad, I wanted to take Iron Will at first level. Unfortunately, I missed that part and I'll need it to pick up Rapid Shot and Manyshot. This webtool calculates the Remaining Balance.I was incorrect, you are going to need it in order to effectively meet prerequisite requirements on your standard character level granted feats. Below you can choose your Crafting Check Result from Step 3 and you may select the Additional Days of Work. Above, you may change your Proficiency Rank and your Crafter Level. Alternatively, you can spend additional downtime days working on the item. If your Crafting check is a success, you expend the raw materials and can complete the item immediately by paying the remaining portion of the item’s Price in materials. If you want to try again, you must start over. You ruin 10% of the raw materials you supplied, but you can salvage the rest ( 30 gp). If you want to try again, you must start over.Ĭritical Failure You fail to complete the item. You can salvage the raw materials you supplied for their full value. Each additional day spent Crafting reduces the materials needed to complete the item by an amount based on your level and your proficiency rank.įailure You fail to complete the item. Each additional day spent Crafting reduces the materials needed to complete the item by an amount based on your level + 1 and your proficiency rank in Crafting. That choice sets the Setup Time and the Crafting DC.Ĭritical Success Your attempt is successful. When you take Rush Crafting, you have to decide on your approach to the job, from Trained to Legendary, which is limited by your proficiency. ![]()
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