Some day.Īlso I remember, that you could send messages to the developers. Some of old screenshots were also in Power Play 1/95.Īnd ofc I will upload everything to my website. The other screens were from the official website, the backside of the game box and a review in Computer Player March 1995. This is the original article were I got some of the screens: (or at least some shots that give a feel how a session plays -> stone shots) In 1994 blizzard tried to send only new shots. Warcraft screens from all stages of the development were sent to magazines when they asked for them for making reviews. It seems like smaller, online magazines didn't get screens or were afraid to ask, most of them only had the website screenshots. When a magazines asked for info and screens, they took some random shots and sent them. During the production they filled it with more and more screens and sometimes they made fake shots and replaced the old versions (or just cropped screens). When thinking of the diablo screenshot and render dispersion (Observed from ~50 articles), I'd say, they had a folder with screenshots. Oh, and were there any official preview screenshot packages of Warcraft that were distributed electronically? If yes, could you perhaps link to some or upload them to your site (in the original form - I assume some of the screenshots in this thread come from such packages, right?)? There are few differences between them though, at least resource-wise: I think the only different thing is a couple of in-game fonts that are used in the built-in slideshow preview section of the demo. The button always says "Research new spell".Ĭheat codes seem to not have been implemented at this stage of development as well.īTW (slightly off-topic), do you know that there are at least two versions of the Warcraft II shareware? One is called BETA v1.02, while the other just v1.20. For example, you first research Healing for the Cleric, and only then you get to research Holy Vision. Other differences include higher cost of spell research, and also spells are researched one after another, similar to different levels of weapon or armour upgrades. This version, with the open courtyard, actually resembles more the design of the Barracks in Warcraft II. I didn't know that there actually such differences. I actually like the Human Barracks image more than the final version - I wonder why they changed that. MrFlibble wrote:Checked out the pre-release demo.
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